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Question by WeirderChimp · Mar 17, 2015 at 04:16 AM · camerarenderingcharacterhead

How to not Render Character Head

Hey.

so i have a fully rigged character with my camera in the characters head. how do i not render the head? because when i move it clips and is visible. Is there any other way apart from using clipping planes or is that how i have to do it. (the reason i don't want to use clipping planes is because if i get to close to a wall i can see through it and if i look down i can see through my body because if the clipping plane).

Thanks

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Answer by alok-kr-029 · Mar 17, 2015 at 04:26 AM

if the character head is apart from rest of the body you can simply turn the mesh render off either from the script or the inspector. or depth mask shader ,

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avatar image WeirderChimp · Mar 17, 2015 at 04:31 AM 0
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The head is part o the characters $$anonymous$$esh and if i turn the render off i wont be able to see the rest of my body when i look down. also there will be no shadows of my character. and i don't know what a depth shader is, ill go look into that. thanks for the reply :)

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