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Animation is not playing when using ragdoll physics
Hi, i created a new character model for my multiplayer fps game and wanted it to have ragdoll physics when dead. The problem is, when i play animations on the new character, the other player character looks kinda strange. Its hard to describe so heres a picture of him
On your local character it seems to work just fine but i dont know why the other players look like that
Answer by IchKannNixs · Jan 04, 2020 at 01:59 PM
i fixed it. It was actually very simple but i had to analyze it before i could finde the error. Though that the project was a multiplayer one, the player loaded in before the start function was called and so the bodypartes were moved before the rigidbodies have been disabled. I changed the disabling part to the "Awake" function and now it seems to work.