oculus works using build+run but not using play
Latest version of everything (2018.4.7f1 of Unity) - using the Assets->Oculus->SampleFramework->Usage->DistanceGrab Scene - Clicking Play loads the scene into the Game Tab but the headset and controllers are not displaying or controlling the scene. When I use Build+Run->Play, things work correctly.
No errors in the console on pressing play, and Build Settings->Player Settings->XR Settings->Virtual Reality Supported is checked.
Having to Build+Run is a real drag on iterations!
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