Question by 
               Withered · Jan 18, 2016 at 08:59 AM · 
                texturelightingrendereroculusrift  
              
 
              Texture looks completely different from texturing program
Hey guys, any idea how to fix my issue? http://forum.unity3d.com/threads/what-went-wrong-with-our-lighting-material-setup.379775/
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              Please ask your question here. Don't just link to another page's question and expect us to answer it.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                