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Question by Bhanuka_Dassanayake · Sep 27, 2021 at 02:32 PM · inputvaluesinput managerinverse

New Input System Value Inverse issue.

Hi,

I'm use Unity's new input system for my projects. but the problem is it' work fine in the beginning. but if press outside of Game window. inputs get reversed.

I mean, I used shit key to increase my throttle. so usually it's 0 at normal and 1 when it's pressed. but it inverse if I pressed some where outside the editor. so it's 1 at normal and 0 when pressed.

this is how I read values,

throttleInput = throttleInputAction.ReadValue();

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