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Question by frencrus78 · Apr 05, 2020 at 01:42 PM · inputjoystickvalues

Why do my joystick values return too fast?

Hi guys I have a problem. When I leave the joystick wheel the Input.GetAxis ("Horzontal") and Input.GetAxis ("Vertical") values return to zero too quickly and my animator's transitions are snappy and so is my character. Instead when I use the keyboard they return to zero more slowly and so my character does not go jerky. Is there any way to make them come back slower?alt text

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Answer by BBIT-SOLUTIONS · Apr 05, 2020 at 02:04 PM

You could maybe try some different values for the Sensitivity and Gravity parameters in your Input Manager.

Here is a similar problem with a very good explanation for the parameters.

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avatar image frencrus78 · Apr 05, 2020 at 04:04 PM 0
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Thanks for answering me. But there is a problem, nobody knows how to solve it! because the gravity of the joystick does not work. It returns directly to zero regardless of whether you have set low or high gravity. I think it's a bug!

avatar image BBIT-SOLUTIONS frencrus78 · Apr 05, 2020 at 04:18 PM 0
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oh ok. $$anonymous$$aybe you could try a different Unity version. And if it works there, it could be really a bug now. Think then you should submit a bug report.

$$anonymous$$aybe it somehow depends on the new Input System.

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Answer by frencrus78 · Apr 05, 2020 at 04:05 PM

Nobody found a solution?

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