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Question by unity_uYmRyWZxVlsMeg · Jan 02, 2021 at 07:59 PM · collision issues

Have problem with OnCollisionExit

I tried to remove the image when the player no longer colliding with the object by using oncollisionexit but didnt work. Hope somebody can show me where is my mistake.

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI;

public class Questionctrl : MonoBehaviour { public GameObject Questions; public float delay;

 private void OnCollisionEnter(Collision other)
 {
     if (other.gameObject.tag == "Player")
     {
         Time.timeScale = 0f;
         delay = 5f;
         Questions.SetActive(true);
         Destroy(this.gameObject);
     }
 }
 private void OnCollisionExit(Collision other)
 {
     if (other.gameObject.tag == "Player")
     {
         
         Questions.SetActive(false);
         
     }
 }

}

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