URP and building for XBox consoles...extra URP package availability
I have just released my first XBox/Windows 10 (UWP) game to the Microsoft Store (Arachnophobic Kyle) using Unity 2020.2.1f1 (and hence URP 10.2.2). The game performs quite well on a Windows 10 PC with a decent dedicated graphics card - but less well on an XBox One. The URP documentation at: https://docs.unity3d.com/Packages/c...versal@10.2/manual/Building-For-Consoles.html mentions: To build a Project for the PlayStation 4 or Xbox One, you need to install an additional package for each platform you want to support. The packages for each platform are: PlayStation 4: com.unity.render-pipelines.ps4, Xbox One: com.unity.render-pipelines.xboxone.
...you can find each package on its respective platform developer forum. The download link is in the same location as the Unity installer for that platform.
Questions:
What benefits does this extra package provide?
I presume access to the "relevant platform developer forum" for the download (for Xbox One) is somehow associated with membership of the ID@Xbox Program....however is it possible to obtain it elsewhere (e.g. for us mere mortals that have to resort to the Creators Program ;-) ?.
Thanks,
S