Customize LWRP for Quality Settings use
I'm currently doing a mobile game and I'm using LWRP, I want to create an option where the player can choose the quality of the shadows or even disable them.
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I even managed to modify the LightweightRenderPipelineAsset.cs so I can change it of another script, but every time I close the unity, the LWRP package is updated by the package manager Git, please help me ...
Sorry if my english is bad.
[EDIT]
So the function I've modified works, but every time I open the project the file in question is overwritten by the version of Github, so I'd like to know how I can preserve the modifications I've made.
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