Question by
The_Mean_Fiddler · Aug 24, 2019 at 03:11 PM ·
import model
Solved - import weight painting from blender problem
What's going on? Please help.
It's a bird wing and I'm trying to make the primary flight feathers fan out using a weight gradient. It moves fine in Blender, but in unity half the feathers rotate fully and half of them don't rotate at all. The weights are all or nothing. Here is a video of it
I'm fine with skinning arms and legs. Is it because the bones are outside the mesh?
Here's the Blend file
Blender 2.79
FBX 7.4 binary Unity 2019.2.0f1
unitywingproblem.png
(239.5 kB)
blenderwingproblem.png
(124.2 kB)
Comment
Answer by The_Mean_Fiddler · Aug 24, 2019 at 03:59 PM
Solved:
In Unity Edit - Project Settings - Quality - Other - Skin Weights = 2