- Home /
Load 3D model from external drive in runtime without using Assetbundle ?
Hi All,
**In unity Pro, Is it possible to load external 3D model in run time
`` without using asset Bundle ?**
Using asset Bundle we need to create a bundle before loading external 3d model at run time.
But what i want is **without creating a Asset bundle**,
I want to load 3d model from external drive in unity 3D pro in run time mode.
Please help me regarding this.
Advance Thanks.
I have the same doubt. Does anyone know how to do this? Or if it is possible?
Answer by karljj1 · May 29, 2014 at 06:21 PM
No not natively. If you want to load a standard model format(fbx, obj, 3ds etc) then you will need a third party library.
Example from the asset store for Obj https://www.assetstore.unity3d.com/en/#!/content/152
Your answer
Follow this Question
Related Questions
Accessing an already loaded Asset Bundle 1 Answer
Asset Bundles and dynamic loading 0 Answers
Need to load prefabs during runtime 1 Answer
Listing Scenes in assebundle 0 Answers
assetBundle - get the list of the assets in the bundle 5 Answers