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Question by Ravi M L · Mar 24, 2014 at 12:32 PM · assetbundleload3dmodelwithout

Load 3D model from external drive in runtime without using Assetbundle ?

Hi All,

 **In unity Pro, Is it possible to load external 3D model in run time

`` without using asset Bundle ?**

Using asset Bundle we need to create a bundle before loading external 3d model at run time.

 But what i want is **without creating a Asset bundle**,
  I want to load 3d model from external drive in unity 3D pro in run time mode.

Please help me regarding this.

Advance Thanks.

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avatar image fogger · May 29, 2014 at 02:30 PM 0
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I have the same doubt. Does anyone know how to do this? Or if it is possible?

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Answer by karljj1 · May 29, 2014 at 06:21 PM

No not natively. If you want to load a standard model format(fbx, obj, 3ds etc) then you will need a third party library.

Example from the asset store for Obj https://www.assetstore.unity3d.com/en/#!/content/152

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