- Home /
How not to fall through a mountain.
For some reason, when I get to a certain height of my mountain, I fall straight through the terrain, is there a solution for this, I really can't find one myself.
Without an example or some code about the "falling behavior" you use it's almost impossible for people to know why you have that issue.
I have the first person controller script attatched to my character.
That's one variable of many. Please add more information if you would like help.
$$anonymous$$y code is
the basic FPS Character Controller script, it is too large to post onto here.
Answer by maxkunes · Jan 03, 2014 at 11:13 PM
Try Replacing the terrain collider on your terrain but like the other person said it is almost impossible for us to help you.
Your answer
![](https://koobas.hobune.stream/wayback/20220613125435im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Problem with heightmap and terrain height maxing out at 10000, proportions *Solved* 0 Answers
Kinect issue with Character Movement while in flight 0 Answers
using height brush on plane? 2 Answers
Get exact terrain height 1 Answer
Can I prevent player through terrain when terrain height is modified at runtime? 1 Answer