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Question by ollie750 · Apr 01, 2020 at 04:44 PM · terrain3d modelsheight

using height brush on plane?

Much like another question I am trying to create a ceiling. I was wondering if one can use the raise/lower height terrain brush function on other 3d objects such as a plane. I am wanting it to appear that the ceiling/sky is melting, I am not interested in having it animated just the peaks coming down from the top. Cheers :0)

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avatar image ollie750 · Apr 01, 2020 at 06:26 PM 0
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ceiling like this for reference

[1]: https://4.bp.blogspot.com/-3ddZuTkJQos/Tx$$anonymous$$GICKy4qI/AAAAAAAAA-o/ROcoRQwv-Yk/s1600/wonderwall-godiva-Harajuku-Tokyo_yatzer_6.jpg

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Answer by krispastas · Apr 01, 2020 at 05:19 PM

You could just create a terrain and then flip it.

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avatar image ollie750 · Apr 01, 2020 at 05:31 PM 0
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how do you do that? the terrain is rotate lock, even using the terrain rotate plug in which rotates horizontally not vertically

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Answer by ollie750 · Apr 02, 2020 at 06:14 PM

The work around I have come to is create the terrain you want as your ceiling, export as raw, open it in a 3d editor then export it to a file supported by unity. I followed this wonderful tutorial, it didn't get quite the effect I wanted but I'me running short for time :P https://www.youtube.com/watch?v=LD0O1ic5Wx8

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