Question by
caulkinsjoe · Apr 09, 2017 at 01:10 AM ·
movinggameobjectfalling-through-terrain
My object falls through when it's not moving
I made an Rigidobject w/ a mesh collider that moves with a force vector when I hit the arrow keys. It starts out just above a terrain (not a flat plane), and falls down through it. If I start moving before it lands, it doesn't fall through, and it interacts with all of the bumps how I want it to. Then if it stops moving, it falls through again. What about its motion would cause it to fall vs not fall through the platform?
Thanks!
Comment
Your answer
Follow this Question
Related Questions
How to move an object after an amount of time? 2 Answers
Enemy Walks through terrain how can I fix? 0 Answers
Trying to get object to move back forth, 2 Answers
Unity scene moving units 1 at a time 0 Answers