- Home /
How to simulate ios sleep in Unity Editor?
There are some bugs that only happen when the app goes to sleep and wakes up. Is there a way to simulate this behavior in the editor? Clicking out of the editor and back in calls OnApplicationPause, but that doesn't do enough.
Answer by unity_GYs5GCE8dSeS8A · Mar 18, 2019 at 07:18 AM
Change windows or at least lose your focus from the Unity editor. Use Alt+Tab if you're on Windows. You could find the full answer on the following links:
Your answer
Follow this Question
Related Questions
How to add Google Admob SDK for iOS in Unity editor (instead to do it manually in XCode)? 0 Answers
UnityEditor.iOS.Xcode does not exist 0 Answers
how to fix the "unityexception : launching ios project via xcode failed" exception ? 0 Answers
iOS Shader issues WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA - 2017.3 0 Answers
Unable to deploy to ipod 2nd Gen 1 Answer