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Save a player created gameobject with children?
I'm trying to figure out how to save and load gameobjects assembled by snapping prefabs to the base object. It's kind of like the system Kerbal Space Program uses.
I have the snapping together and childing part done, I just need to know how to save the completed vehicle somewhere so the player can load the vehicle in a different scene.
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That was a question, not an answer. I converted it to a comment
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