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Question by juanmatangelogames · Apr 05, 2018 at 09:07 AM · webglassetbundle

WebGL error: "Could not produce class with ID 210"

Hi, I am working on a WebGL project with asset bundles. Everything seems to work but I am getting the following error when I enable 'Strip Engine Code': "Could not produce class with ID 210"

I don't find any reference to TerrainInstance class (that it has ID 210). In fact, the class TerrainInstance doesn't exist in Unity.

I added to our link.xml file in Assets folder, but it doesn't work (probably because TerrainInstance class doesn't exist).

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Answer by anuragaofl · Jul 20, 2018 at 10:51 PM

The class-ID docs are misprinted.

The actual type is UnityEngine.CoreModule.SortingGroup, not TerrainInstance.
Took me a lot of brute-force testing to get to the solution :) I hope this saves you some trouble.
Good luck!

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avatar image ifisch · Sep 05, 2018 at 02:59 AM 0
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Wow that is crazy and terrible.

Thank you so much for posting here.

avatar image anuragaofl ifisch · Oct 12, 2018 at 12:33 AM 0
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@ifisch Ah, I realized I should have updated my findings sooner. The actual namespace-qualified name is UnityEngine.Rendering.SortingGroup and not what I mentioned above. However, the assembly that it resides in is still UnityEngine.Core$$anonymous$$odule.

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