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Question by
CristiBala24 · May 03, 2020 at 03:52 PM ·
2dunity 2dpixel artroguelike
Unity2D Pixels deforming when moving
Hello! I am working on a 2D top-down rogue-like game. I made an arrow rotate around the player, so the player knows in which direction he will swing his sword when he presses the attack button, but for some reason when the arrow rotates around my player the pixels deform Here are some images for better visual understanding.
capture-2.png
(9.7 kB)
capture-1.png
(9.6 kB)
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