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Question by Reconnoiter · Mar 02, 2016 at 06:37 AM · monodevelopdebugmonobehaviourhighlightingmono-behaviour

mistyping MonoBehaviour functions

Howdy,

Could be that I am overlooking something at the moment, but to me it seems easy to create errors in the script by mistyping functions that the class inheritances from Monobehaviour.

With that I mean e.g. typing OnCollisionEvent instead of OnCollisionEnter. Since this happenend to me in a small learning project, I noticed fairly fast that I mistyped OnCollisionEvent and could correct the problem. But it did had me for a few minutes thinking what the heck was wrong in my code without Monodevelop showing any signs of error (feel free to correct me if I am overlooking something). Now I could imagine that making this mistake can give a small headache in large projects.

My question is, would it be possible to somehow prevent it from making these mistakes besides double/tripple checking your code? Perhaps an option to highlight syntax of Monobehaviour functions so its easier to check if one wrote the function correctly?

Thanks

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avatar image gjf · Mar 01, 2016 at 01:05 AM 0
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using your example, both of those calls are valid so the only safety net is for you to double & triple check your code...which you're already doing, right? ;)

avatar image Reconnoiter gjf · Mar 14, 2016 at 01:30 PM 0
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Sry for late reply, didn't see your reply unit now. Your right. Though I think that if those parts are highlighted with a special color it is much easier to track down mistakes / tripple check relevant code ;-)

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