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Question by
BossGrand · Jan 25, 2014 at 11:48 PM ·
vibrationvibrate360 controller
XInput: vibration on more than 4 360 controller?
Hey guys I'm trying to implement a local multiplayer game with more then 4 players. I have 6 controllers moving 6 players around the screen just fine.
The problem I have is I can only vibrate 4 of the 6 controllers with XInput. Vibration is a key game mechanic that we must have unfortunately. Does anyone know a way around this?
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how exactly did you get up to 6 controllers with xinput? I thought it only went up to 4?
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