- Home /
Question by
Harrier · Oct 15, 2018 at 12:22 PM ·
inverse kinematicpose
IK can be used only with character modeled in T-pose?
Or why wrist (white line) is not aiming at IK target? I made model in relaxed pose with same issue, model in screenshot is free and can be downloaded here
ik.png
(113.8 kB)
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612180347im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Have IK track point when it is a child of the animator but not the rig. 0 Answers
Problems with using animations for a model that has different proportions 0 Answers
What is IK rigging's dirty secret? Unity animrig, FastIK, FinalIK. 0 Answers
Wrong bindPoses with generated mesh 1 Answer
Full body Inverse Kinematic 1 Answer