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Question by Wartorg · Dec 31, 2012 at 07:58 AM · saveprojectfolderbackup

Project backup save

So I have messed up some of my previous unity projects and I was thinking if there was a way to make another save of a unity project on a hard disk. if I just copy paste the project folder into the hard disk, the textures, terrains and many other things disappear from the scene but are still found in the hierarchy. If anyone knows please tell me.

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Answer by Lovrenc · Dec 31, 2012 at 10:55 AM

Start using versioning systems. Your life will become easier. Unity versioning docs You can also do all your work in Dropbox and let it take care of your files. Then you dont even need your server.

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avatar image Wartorg · Jan 01, 2013 at 10:01 PM 0
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well, I have looked into the versioning system and it's perfect, however in the "Unity version docs" it reads that I have to enable $$anonymous$$eta files, but to do that I have to get Unity pro. Is there any other way to get the versioning system to work, and if not, is there any other way to make a backupsave?

avatar image Lovrenc · Jan 01, 2013 at 10:12 PM 0
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You can still use versioning system without pro version, but it isnt integrated to editor. What this means is that you do your versioning in Windows Explorer, C$$anonymous$$D, or whatever you install (for example: TortoiseSVN, TortoiseGIT).

You could also use Dropbox. It saves your files on the cloud. Combined with local git you get free safety net against your own mistakes as well as hardware failures.

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Answer by Piflik · Jan 01, 2013 at 10:25 PM

I never had problems with copying project folders. Just be sure to not only copy the assets folder, but all of it. And when you want to go back to an older state, don't just copy&paste the old folder over the new one, either remove it first, or rename the folder.

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Answer by SlavaObninsk · May 10, 2014 at 10:18 PM

Unity BackupProject: http://u3d.as/content/yaroslav-petrichka/backup-project

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