Question by
digitaliris · May 17, 2017 at 02:01 AM ·
lightingbuild errorlodxbox
LOD and light issues converting a PC build to Xbox
Currently our LODs (levels of detail), alternate accurately (as the camera's gets closer/further away) when we are editing our scene and when we make a game build to the PC. However; when we build to the xbox, our LODs are way off, popping between levels and culling nowhere near where they should be.
Any suggestions or help would be very much appreciated.
Thanks, -Digital Iris
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