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Question by Niokizou · Aug 05, 2012 at 09:22 PM · mobiletouchsmoothscrollinertia

Inertia Scrolling Touch

Hello, I have a background plane texture and a Camera on my scene. I have put a simple code found on the web to move my camera with the touch screen.

public class test : MonoBehaviour {

void Update () { // Only if there are touches if (Input.touches.Length == 1) { // Only work with the first touch // and only if the touch moved since last update if (Input.touches[0].phase == TouchPhase.Moved) { //float x = Input.touches[0].deltaPosition.x SmoothTime Time.deltaTime; float y = Input.touches[0].deltaPosition.y 2 Time.deltaTime; transform.Translate(new Vector3(0, -y, 0)); } } } }

Someone knows how to add a simple inertia/smooth effect? I have found some examples on the internet but they were a bit complicated for me (and linked to GUI so it's not my case).

If someone can drop me an example of code to use or an hint to progress, it will be very helpful :)

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avatar image Next Beat Games · Jan 12, 2013 at 02:38 AM 1
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do you still need help with this?

avatar image sergelee · Jun 24, 2014 at 04:27 PM 0
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@v75273278 Yes, i need help! Omg, i need Inertia Scrolling...

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Answer by v75273278 · Apr 09, 2013 at 10:11 AM

do you still need help with this?

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avatar image Cassanavertex · Dec 16, 2015 at 03:30 AM 0
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yes. I think its not personal chat, 10 people follow this thread waiting for an answer. so if you have an answer, please share :)

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