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Question by SmileTR · Feb 16, 2016 at 01:15 PM · blendshapesclothingmorphcharacter customization

Help Character Customization [Clothing Morph/BlendShape Problem]

Hi guys,

This problem, such ;

Gif | Last Picture - 4 | Last Picture - 5

Does the solution for this problem? (like vertices) Or another way? How to combine clothes with the body? I'm waiting for your help. Thank you.

 using UnityEngine;
 using System.Collections;
 
 public class Dress_System : MonoBehaviour {
 
     public GameObject objPlayer;
     public GameObject objLimb;
 
     void Update ()
     {
         if (Input.GetKeyDown(KeyCode.Space))
         {
             Debug.Log("Clicked");
             AddLimb(objLimb, objPlayer);
         }  
     }
 
     void AddLimb(GameObject BonedObj, GameObject RootObj)
     {
         var BonedObjects = BonedObj.gameObject.GetComponentsInChildren<SkinnedMeshRenderer>();
 
         foreach (SkinnedMeshRenderer SkinnedRenderer in BonedObjects)
             ProcessBonedObject(SkinnedRenderer, RootObj);
     }
 
     private void ProcessBonedObject(SkinnedMeshRenderer ThisRenderer, GameObject RootObj)
     {
         var NewObj = new GameObject(ThisRenderer.gameObject.name);
         NewObj.transform.parent = RootObj.transform;
 
         NewObj.AddComponent<SkinnedMeshRenderer>();
         var NewRenderer = NewObj.GetComponent<SkinnedMeshRenderer>();
 
         var MyBones = new Transform[ThisRenderer.bones.Length];
         for (var i = 0; i < ThisRenderer.bones.Length; i++)
             MyBones[i] = FindChildByName(ThisRenderer.bones[i].name, RootObj.transform);
 
         NewRenderer.bones = MyBones;
         NewRenderer.sharedMesh = ThisRenderer.sharedMesh;
         NewRenderer.materials = ThisRenderer.materials;
     }
 
     private Transform FindChildByName(string ThisName, Transform ThisGObj)
     {
         Transform ReturnObj;
 
         if (ThisGObj.name == ThisName)
             return ThisGObj.transform;
 
         foreach (Transform child in ThisGObj)
         {
             ReturnObj = FindChildByName(ThisName, child);
             if (ReturnObj)
                 return ReturnObj;
         }
 
         return null;
     }
 }
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avatar image Arkhamer · Jul 17, 2017 at 05:29 PM 0
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I also would like to know. I've searched everywhere and it doesn't seem like it's possible in unity

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