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Rope that wraps around sphere
Hello guys, i'd like to replicate this kind of functionality inside unity:
http://www.kanogames.com/play/game/wrrrmz (Please see level 2)
You see how this worm wraps around sphere and stretches while following mouse? I have tried making this using generated rope with mixed Hinje joints and Distance joints, but it does't work as in example.
As i am thinking there is no need of joints and rigid bodies, it can be achieved differently.
do you have any suggestions?
can you paste the code so far what you have got? So it would be easier to assist.
i don't think that my code will be useful, because I'm using wrong approach with rigid bodies and joints.
i need to do it with curved lines, i have one idea and will try to implement it later, if ill succeed will post here.
Answer by unimechanic · Dec 03, 2014 at 02:05 PM
Please use the forums to exchange ideas on how to implement this.
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