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Question by Huntonion · Jun 01, 2021 at 09:04 PM · skyboxcubemapreflectionssky

HDRI sky looking kinda blue,HDRI sky, scene looking kinda blue-ish?

Hello, I am working on a scene using HDRP and i've set up and HDRI sky using a cubemap. However, the scene looks kinda blueish:

https://imgur.com/jWgiJNx

compared to how it would look without HDRI sky:

https://imgur.com/IjYai2f

And if I turn "intensity mode" on things get even worse:

https://imgur.com/xkuAgV0

Why is that? I don't want my scene to look blue, how do i do that?

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Answer by DenisIsDenis · Jun 02, 2021 at 03:24 AM

Try adding a ReflectionProbe to your scene:

1) Create an empty object and place it inside the room.

2) Add a ReflectionProb component.

3) Click Bake ReflectionProbe.


More about ReflectionProbe:

https://docs.unity3d.com/ru/2019.4/Manual/class-ReflectionProbe.html

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