HDRI sky looking kinda blue,HDRI sky, scene looking kinda blue-ish?
Hello, I am working on a scene using HDRP and i've set up and HDRI sky using a cubemap. However, the scene looks kinda blueish:
compared to how it would look without HDRI sky:
And if I turn "intensity mode" on things get even worse:
Why is that? I don't want my scene to look blue, how do i do that?
Answer by DenisIsDenis · Jun 02, 2021 at 03:24 AM
Try adding a ReflectionProbe to your scene:
1) Create an empty object and place it inside the room.
2) Add a ReflectionProb component.
3) Click Bake ReflectionProbe.
More about ReflectionProbe:
https://docs.unity3d.com/ru/2019.4/Manual/class-ReflectionProbe.html
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