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FoxAdventures asked

Updating skinned mesh with armature?

Jan 20, '22 in Help Room

0 Replies

0 Votes

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Serinx answered

How to detect if a game object is referenced in an unknown script

Feb 15, '21 editor·reference·advanced

2 Replies

0 Votes

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SpaceStarHD asked

Help with advanced mouse movement detection

Jan 9, '21 in Help Room

0 Replies

0 Votes

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Madkrumper9 commented

Flawed Mesh Manipulation Question!

Dec 29, '20 mesh·meshcollider·mesh vertices·mesh manipulation·advanced

1 Reply

0 Votes

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FelipeResende asked

Witch is the most advanced skills with unity UI?

Nov 13, '20 ui·programming·advanced

0 Replies

0 Votes

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EsC369 answered

Saving system ADVANCED: Item Pos, Player Pos, Amounts, Etc. 2020

Sep 30, '20 saving·system·items·advanced

1 Reply

0 Votes

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tetr4_ published

Can I add a member to my Collaborate team that has a professional license if I have an Indie license?

Sep 6, '20 in Help Room

0 Replies

0 Votes

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TheSmokingGnu edited

Send float value from shader to script?

May 12, '20 shader·shader programming·advanced

1 Reply

2 Votes

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Reid_Taylor edited

Need help with advanced AI

Apr 18, '20 in Help Room

0 Replies

0 Votes

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GustavoGSH edited

The ‘ContextClick’ event of the ‘TreeView’ class does not fire from a custom inspector; but if you do it from an editor window it fires.

Apr 16, '20 editor·issue·custom editor·advanced

0 Replies

0 Votes

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martinhodler edited

Sprites do not refresh/reimport with ScriptedImporter using the SpriteEditor

Mar 19, '20 scripting problem·importing assets·importing problems·advanced

0 Replies

0 Votes

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martinhodler edited

Sprites does not refresh/reimport with ScriptedImporter

Mar 19, '20 scripting problem·importing assets·assetdatabase·importing problems·advanced

0 Replies

0 Votes

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martinhodler edited

Sprites do not refresh/reimport with ScriptedImporter

Mar 19, '20 in Help Room

0 Replies

0 Votes

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laurG edited

How to measure total RAM used by the system?

Jan 14, '20 performance·advanced·statistics

0 Replies

0 Votes

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GabrielMolla answered

Differences between unity teams basic and advanced

Dec 5, '19 basic·advanced·licenses·teams

2 Replies

0 Votes

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Li_Zheng answered

[Javascript] BCE0011 'Boo.Lang.Compiler.Steps.SaveAssembly'

Aug 2, '19 javascript·error·advanced·bce0011

1 Reply

0 Votes

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Vandarthul edited

What are the best practices of designing code architecture? Wiki

Jul 26, '19 in Help Room

3 Replies

10 Votes

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pankaj_varma answered

Sharing Variables Between Projects

Mar 24, '19 in Help Room

3 Replies

0 Votes

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Glurth commented

Check if 2 line segment intersect without using colliders

Oct 9, '18 advanced

1 Reply

0 Votes

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kziolkow answered

How do I adjust the lightmap parameters for objects in Unity 2018?

Sep 27, '18 editor·lighting·lightmap·global illumination·advanced

1 Reply

0 Votes

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fred_gds commented

Modify Built-In Class Variables Get/Set functions

Jul 5, '18 in Help Room

1 Reply

0 Votes

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FH1979 answered

Advanced teleportation: How to calculate the dynamical changing space?

Mar 27, '18 in Help Room

2 Replies

0 Votes

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Lapuka asked

Dynamic way to adjust animated sprite length

Feb 22, '18 animation·unity 5·2d·animator·advanced

0 Replies

0 Votes

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vistaero answered

Shader: Adding alpha

Jan 28, '18 shaders·space·advanced·sky

2 Replies

0 Votes

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sinjimonkey edited

Using the Android default debug keystone from Windows

Nov 30, '17 android·android build·keystore·signing·advanced

1 Reply

0 Votes

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Andrii asked

How is particle system execusint in edit mode?

Sep 28, '17 editor·custom-inspector·scene view·editor scripting·advanced

0 Replies

0 Votes

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RiQQ92 answered

How to load ScriptableObject from asset file immediately?

Aug 25, '17 unityeditor·asset·scriptableobject·loading·advanced

1 Reply

0 Votes

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griffitaj published

Sailing Ship - How to apply torque without lateral friction killing all velocity?

Jun 3, '17 physics·friction·torque·ship·advanced

1 Reply

0 Votes

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Owen-Reynolds commented

Where can I find advanced Unity tutorials?

Jun 1, '17 in Help Room

1 Reply

0 Votes

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IggyZuk answered

How can I edit the horizontal layout group on a panel or object

May 22, '17 ui·canvas·layout·advanced

1 Reply

0 Votes

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