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Build size report issue (Complete size is unknowingly big)
I noticed the complete size takes up to 90% more than it should in my Android project. What are the things that takes so much of space? I read some topics in this forum and some claimed it's the unity engine that has big size, but for ~130MB!? How do we check wat takes up so much space?
Build Report
Uncompressed usage by category:
Textures 7.7 mb 5.3%
Meshes 735.3 kb 0.5%
Animations 779.7 kb 0.5%
Sounds 0.0 kb 0.0%
Shaders 69.1 kb 0.0%
Other Assets 125.9 kb 0.1%
Levels 29.1 kb 0.0%
Scripts 1.1 mb 0.8%
Included DLLs 3.9 mb 2.7%
File headers 44.6 kb 0.0%
Complete size 145.3 mb 100.0%
Used Assets and files from the Resources folder, sorted by uncompressed size:
1.3 mb 0.9% Assets/textures/maple_leaf.png
1.3 mb 0.9% Assets/textures/green_leaf.png
1.3 mb 0.9% Assets/textures/red_leaf.png
1.3 mb 0.9% Assets/textures/ladybug.png
682.8 kb 0.5% Assets/textures/prosopocoilus_bison.png
682.8 kb 0.5% Assets/textures/dynastes_hercules.png
682.8 kb 0.5% Assets/textures/butterfly.png
440.3 kb 0.3% Assets/models/ladybug.fbx
360.4 kb 0.2% Assets/models/beetle_02.fbx
326.9 kb 0.2% Assets/models/beetle_01.fbx
322.2 kb 0.2% Assets/models/butterfly.fbx
170.8 kb 0.1% Assets/textures/ladybug_spec_map.png
85.5 kb 0.1% Assets/textures/ladybug_wing_black.png
85.5 kb 0.1% Assets/textures/ladybug_wing.png
42.8 kb 0.0% Assets/textures/bg_01.png
23.6 kb 0.0% Resources/unity_builtin_extra
21.6 kb 0.0% Assets/models/leaf_maple_bg.fbx
19.3 kb 0.0% Assets/models/leaf_maple.fbx
16.8 kb 0.0% Assets/shaders/mobile_specular_map.shader
13.5 kb 0.0% Assets/prefabs/beetle_02_root.prefab
12.7 kb 0.0% Assets/prefabs/bettle_01_root.prefab
10.8 kb 0.0% Assets/textures/ladybug_wing_spec_map.png
9.1 kb 0.0% Assets/Pixelplacement/Surge/Spline/Art/Models/ScaleNode/ScaleNode.fbx
9.1 kb 0.0% Assets/Pixelplacement/Surge/Spline/Art/Models/Node/Node.fbx
9.0 kb 0.0% Assets/prefabs/ladybug_root.prefab
8.6 kb 0.0% Assets/shaders/mobile_transparent_specular_map.shader
8.3 kb 0.0% Assets/Pixelplacement/Surge/Spline/Art/Shaders/Invisible.shader
8.0 kb 0.0% Assets/prefabs/butterfly_root.prefab
7.5 kb 0.0% Assets/models/leaf_red_bg.fbx
7.5 kb 0.0% Assets/models/leaf_red.fbx
6.8 kb 0.0% Assets/models/leaf_green_fall.fbx
6.0 kb 0.0% Assets/models/leaf_green.fbx
5.4 kb 0.0% Assets/models/leaf_green_bg.fbx
4.4 kb 0.0% Assets/shaders/mobile_multiple_textures.shader
4.1 kb 0.0% D:/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll
**[etc...] (All under 1 kb from here)**
-------------------------------------------------------------------------------
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 136.4 MB.
System memory in use after: 136.4 MB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1579.
Total: 27.892852 ms (FindLiveObjects: 0.880966 ms CreateObjectMapping: 0.029935 ms MarkObjects: 26.948593 ms DeleteObjects: 0.032074 ms)
DisplayProgressNotification: Build Successful
Load scene 'Temp/__Backupscenes/0.backup' time: 0.016678 ms
Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 140.8 MB.
System memory in use after: 140.9 MB.
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2747.
Total: 28.630554 ms (FindLiveObjects: 0.995149 ms CreateObjectMapping: 0.057733 ms MarkObjects: 27.531484 ms DeleteObjects: 0.044903 ms)
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