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Question by Fragmental · Mar 13, 2017 at 03:06 PM · androidbuildandroid buildsizelog

Android app install size 2-3 times size of Apk, and Apk more than twice as big as size in Editor.Log

Edit: Sorry about formatting. The website seems to be broken atm.

Complete build size is 7.3 MB in Editor.Log

Checking the apk, the size is 21.9 MB

Checking the size after installation the size is 19.06 MB in "Application" and a whopping 41.88 MB in SD Card App.

I didn't move it to the sd card manually, so I'm guessing it does that automatically. If I manually move it to device storage, I get 40.05

Why is there such a big discrepancy in numbers? Why is the install so large compared to my game data?

For reference here's a break down from Editor.Log

Textures 287.5 kb 3.8%

Meshes 0.0 kb 0.0%

Animations 13.9 kb 0.2%

Sounds 2.3 mb 31.6%

Shaders 4.7 kb 0.1%

Other Assets 112.8 kb 1.5%

Levels 146.9 kb 2.0%

Scripts 518.6 kb 6.9%

Included DLLs 3.9 mb 53.8%

File headers 16.7 kb 0.2%

Complete size 7.3 mb 100.0%

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Answer by awsapps · Aug 22, 2021 at 09:35 PM


Build Report Uncompressed usage by category (Percentages based on user generated assets only):
Textures 11,1 mb 31,6%
Meshes 0,0 kb 0,0%
Animations 12,8 kb 0,0%
Sounds 2,7 mb 7,7%
Shaders 2,1 mb 6,0%
Other Assets 1,6 mb 4,7%
Levels 164,4 kb 0,5%
Scripts 3,8 mb 11,0%
Included DLLs 13,4 mb 38,4%
File headers 58,7 kb 0,2%
Total User Assets 35,0 mb 100,0%
Complete build size 122,1 mb

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