Question by 
               ToChoVan · Jul 20, 2021 at 01:05 PM · 
                augmented-realityvideo streaming  
              
 
              How to load a video from url during AR core session?
Hello everyone, I've been facing a challenge, while trying to load a video from url during augmented reality session with AR core.
Previously I've been using videos locally placed in the folder, but I want to optimize the size of the app, that's why I need to use URLs.
This is the code I've been using for URLs:
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Video; using GoogleARCore;
public class ScreenV : MonoBehaviour { [SerializeField] string[] _VideoURLs; public AugmentedImage Image; private VideoPlayer videoPlayer;
 void Start()
 {
     videoPlayer = GetComponent<VideoPlayer>();
     videoPlayer.source = VideoSource.Url;     
 }
 void Update()
 {
     if (Session.Status != SessionStatus.Tracking) 
         return;
     if (Image == null || Image.TrackingState != TrackingState.Tracking)
     {
         return;
     }
     
     if (Image != null || Image.TrackingState == TrackingState.Tracking)
         {
             videoPlayer.url = _VideoURLs[Image.DatabaseIndex];
             videoPlayer.Play();
         }
transform.localScale = new Vector3(Image.ExtentX, Image.ExtentZ, 1);
Any thoughs or ideas? Thank you
               Comment
              
 
               
              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                