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Question by kylestrader94 · Feb 10, 2019 at 08:21 PM · crashasyncdebugger

Debugging async methods crashes editor

When I am stepping through an asynchronous (async/ await) method in a component and return from the asynchronous method the Unity editor will crash consistently.`[UsedImplicitly] public class PartyTalesGameServices : MonoBehaviour { private ClientEnvironment _clientEnvironment;

     private async void Start()
     {
         var i = await GetInt();
     }

     private async Task<int> GetInt()
     {
         await Task.Delay(3000);
         return 3;
     }
 }`

When I step into the test GetInt method and return The editor crashes

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