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Question by Jason Hamilton · Jul 03, 2010 at 08:07 AM · 2dgridgameplayplacement

Infinite 2D placement grid

Hey, I'd like to make a grid, in the Y and Z axis. The grid needs to be invisible and each corner point has to be a clip to thing for a cube, so the user can make a track like a level builder. How do I do this? Preferably in Javascript not C#.

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Answer by Mike 3 · Jul 03, 2010 at 09:21 AM

the easiest way i would think is to do something like this when you're moving it:

var gridSpacing = 2.0; // put this at the top of your script

//move the object like normal, then clamp it with the code below (if you want this in the object's script, change yourObject to transform)

var position = yourObject.position; position.x = Mathf.Round(position.x / gridSpacing) gridSpacing; position.z = Mathf.Round(position.z / gridSpacing) gridSpacing; yourObject.position = position;

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