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Question by sschnoor · Mar 25, 2019 at 11:24 PM · resolutionplacementscreenspace

How do I make the scene "look right" when I download it via Collaborator?

Me and my friend are working on a couple scenes that he set up on his end. He put it to the Collab cloud, then i opened the project on my end. The ultimate build context is gunna be an android, but my problems are in the editor. The pieces are there, but on my computer they "lose their place," so to speak. For example, the sizing of the mama panel will be smaller than its contained game objects, whereas on his screen the same project has all the nested ui objects appear inside mama panel. Why does this happen? and how do i get it under control?

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Answer by Davinder_Singh · Mar 27, 2019 at 05:59 AM

Check the Screen Resolution of his and yours

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avatar image sschnoor · Mar 27, 2019 at 07:06 AM 0
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THAT and then "reimport all" assets did the trick

avatar image Davinder_Singh sschnoor · Mar 27, 2019 at 07:45 AM 0
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glad it worked out

avatar image sschnoor Davinder_Singh · Mar 27, 2019 at 08:19 AM 0
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TO CLARIFY: The resolution had to be set for the canvas object AND the "Game" window

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Answer by Vollmondum · Mar 26, 2019 at 06:48 AM

There's slider in Game window, and it's always reset to 1.25. Zoom it out :)

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avatar image sschnoor · Mar 27, 2019 at 05:36 AM 0
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Nope, didn't quite solve it. Thanks for giving me something to check though!

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