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Question by
amanmrj2009 · Apr 09, 2014 at 10:08 AM ·
shadertextureuvuv mappingfbximporter
Uv's not set in unity according to maya
Hi all,
i have maodeled a model and unwrapped it ,export to unity but unwrapp is not set according to maya. Here's the screen shot:
sc_unity.jpg
(23.5 kB)
sc_maya.jpg
(38.3 kB)
Comment
How are you getting data into Unity? Have you tried saving in different file formats, such as COLLADA, .mb,.obj etc? Have you checked all of the export options to ensure that the UV data is exported properly?
Also have you made sure there is only one UVset or that the correct UVset is selected in $$anonymous$$aya? You can find it in the UVTextureEditor window