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Question by ryanbuddy1 · Jul 08, 2011 at 02:23 PM · collisioncollidercubestuckcollide

Why is my object getting stuck in the edge of other objects?

I have one cube that is affected by gravity. It starts off in the air and slowly drops onto the ground but when I try to move it with "w,a,s,d" controls it won't move. However while in mid-air it still moves fine. I looked closer and the cube becomes caught / stuck in the grounds collider. Can anyone help?

Thanks in advance!

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avatar image Joshua · Jul 08, 2011 at 02:32 PM 0
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Friction? Drag?

avatar image Chris D · Jul 08, 2011 at 04:31 PM 1
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Can you provide more details about how you have your scene set up? Posting the code you're using to move the cube would be a good start.

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Answer by SaphalAryal · Aug 31, 2020 at 11:26 AM

Bro ! Did you got any solution of this problem Pease share with me Can you help me ? If you can then Thanks in Advance !

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Answer by IKDev · Aug 31, 2020 at 11:29 AM

Make Physics Material 2D and set its friction to 0. I think this will help. And maybe reduce Fixed Timestep at Edit => Project Settings => Time, or set collision detection to continuous.

Hope it helps :)

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