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Question by geenzie · Aug 02, 2020 at 09:56 PM · mobilemovement scriptnot workingmoveposition

Movement Script for Mobile Game Using rb.MovePosition Not Working

I have tried changing the script a number of times, and I have gotten some advice on what issues I might have had, however, when I test the script, I am still unable to move my player. I would greatly appreciate any advice or help.

{ public float speed = 10.0f;

     public Rigidbody rb;
     private Vector3 position;
     private Touch touch;
     private float width;
     private float height;
    
 
     void Start()
     {
         rb = this.gameObject.GetComponent<Rigidbody>();
         width = Screen.width;
         height = Screen.height;
         
     }
 
     void FixedUpdate()
     {
         if(Input.touchCount > 0)
         {
             touch = Input.GetTouch(0);
 
             if(touch.phase == TouchPhase.Moved)
             {
 
                   Vector2 pos = touch.position;
                   pos.x = (pos.x - width) / width;
                   pos.y = (pos.y - height) / height;
                   position = new Vector3(-pos.x, pos.y, 0.0f);
                   rb.MovePosition((Vector3)transform.position + transform.forward * speed * Time.deltaTime);
             }
         }
     }
 }
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