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Question by SlitherGod · Sep 11, 2014 at 03:01 AM · c#

Health Regen

Hi my health regen code will not regen health in a full 1 number it regens it really fast in 0.01 number so the decimal in the health is visible i do not want that. here is an example.

  class health : mono{
 
 float health;
 float regen;
 float maxhealth = 100;
 
 void start(){
 health = 100;
 regen = 1;
 }
 
 void Update(){
 if(health < maxhealth & health > 0){
 health += regen * Time.DeltaTime;
 }
 }

i have tried to put a Mathf.Round in place but it does not work any pointers? i code in C#

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Answer by Stormizin · Sep 11, 2014 at 03:03 AM

You can cast your variable to just return INT number.

E.g:

 int health;
 health = (int) Mathf.Clamp01(Time.DeltaTime * 0.5);


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avatar image SlitherGod · Sep 12, 2014 at 02:44 AM 0
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this keeps health at complete max it never drops at all so what would be the point if the player could not die.

avatar image SlitherGod · Sep 12, 2014 at 02:51 AM 0
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oh nvm my mistake it works but i just changed mathf.round to mathf.clamp01 and it worked i never needed to change it from an int.

avatar image Stormizin · Sep 12, 2014 at 12:12 PM 0
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I'm glad that i helped you. :)

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