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Question by Fierce Waffle · May 11, 2011 at 03:24 AM · buttondownhold

Detect Button Being Held Down

I want to detect if I have the F Key held down for 0.5 seconds, to call the function PickUp();

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avatar image Dreamer · May 11, 2011 at 03:34 AM 1
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I guess there is no way to stop such kind of simple question in UnityAnswers.

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Answer by Dreamer · May 11, 2011 at 03:32 AM

var count:float=0.5;

function Update () { if (Input.GetKeyDown ("f")){ count-=time.deltaTime; if(count<0){ PickUp(); count=0.5; } } else count=0.5; }

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avatar image Northmaen · Mar 07, 2016 at 04:11 PM 0
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Use

 Input.Get$$anonymous$$ey("f")
 {
      //...
 }

Because Get$$anonymous$$eyDown will decrement your count var each time the f key is pressed, not the duration.

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