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Question by juliens137 · Jul 19, 2017 at 07:50 PM · vrspheremeshcombine

Combining Sphere Game Objects in Realtime

Hi,

I'm working on a Virtual Reality project where i'm drawing in 3d space by spawning a series of spheres. It works well but as more Spheres spawn it starts to slow down. Is there any way I can combine the meshes of the spheres and have it simplify the geometry all while running the experience. Any help would be greatly appreciated.

Thank You

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avatar image Glurth · Jul 19, 2017 at 08:15 PM 0
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I would recommend you use a simpler sphere mesh. The one unity provides is fairly detailed. Perhaps a dodecahedron or icosahedron would work for your project?

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