Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by trfd · Sep 05, 2016 at 06:14 PM · monoc++interop

Interop with mono_add_internal_call

I'm trying to use mono_add_internal_call to improve interop between unity and a native C++ plugin. However when the plugin links against mono-2.0.lib (obtained with the Mono SDK), an exception DllNotFoundException is raised when I try to load the plugin.

I'm wondering:

  1. Has anyone succeeded in linking/using mono vm for interop or else ?

  2. Does Unity use a custom version of Mono ? (which could explain why the dll couldn't be loaded)

  3. Why an exception DllNotFoundException is raised since the plugin is correctly found but couldn't be loaded for mysterious reasons ?

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image trfd · Sep 09, 2016 at 11:02 AM 0
Share

For info statically linking to mono.dll was the wrong way to do that. Ins$$anonymous$$d I chose to dynamically link to the dll which work, I can now access to mono_add_internal_call, However this is pointless since the list of internal calls are cooked / processed during the mono_jit_execwhich is executed by unity (from what I understand)

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by kurroarashi · Mar 08, 2021 at 10:05 PM

Unity does use a custom version of Mono but apparently, it used to be possible to use mono_add_internal_call earlier. It's such a shame too because according to the metrics on that link, it seems like it's more performant too.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Control Unity from C# app 4 Answers

Getting an array of verts and triangles from a Native plugin 1 Answer

How the c/c++ code limit affects the Unity 3 Answers

Unity integration options 1 Answer

PtrToStructure with array fields on iOS (ie AOT only mode) 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges