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Question by mewhy · Mar 04, 2013 at 08:37 PM · javascriptphotonstream

converting Photon stream to JS

could someone help me convert this code to javascript?

 void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info) {
     
     if(stream.isWriting) {
         stream.SendNext(position);
         stream.SendNext(movespeed);
         stream.SendNext(up);
         stream.SendNext(down);
         stream.SendNext(left);
         stream.SendNext(right);
     }
     else {
         position = (Transform)stream.ReceiveNext();
         movespeed = (int)stream.ReceiveNext();
         up = (bool)stream.ReceiveNext();
         down = (bool)stream.ReceiveNext();
         left = (bool)stream.ReceiveNext();
         right = (bool)stream.ReceiveNext();
     }
     
 }

i have tryed many different ways and i just cant seem to get it right!

TTHANK YOU,

mewhy

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Answer by Bunny83 · Mar 04, 2013 at 10:35 PM

 // UnityScript
 function OnPhotonSerializeView(stream : PhotonStream, info : PhotonMessageInfo)
 {
     if(stream.isWriting)
     {
         stream.SendNext(position);
         stream.SendNext(movespeed);
         stream.SendNext(up);
         stream.SendNext(down);
         stream.SendNext(left);
         stream.SendNext(right);
     }
     else
     {
         position = stream.ReceiveNext();
         movespeed = stream.ReceiveNext();
         up = stream.ReceiveNext();
         down = stream.ReceiveNext();
         left = stream.ReceiveNext();
         right = stream.ReceiveNext();
     }
 }

Actually i think that the C# code you've posted makes no sense. I don't think you can serialize "Transform" components. Also the variable name is position, so i guess it's a Vector3.

In UnityScript there is no c-style cast. Usually the compiler will cast automatically, at least the value-types.

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avatar image mewhy · Mar 05, 2013 at 12:22 AM 0
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do you know how to add the class Photon.$$anonymous$$onoBehaviour??

avatar image Bunny83 · Mar 05, 2013 at 08:58 AM 0
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What do you mean by "add"? I never used Photon, but i guess you should derive your own class from this type

avatar image wrxsti85 · Feb 06, 2014 at 04:17 AM 0
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This worked perfect for me thanks! Sorry I don't have the rep to thumbs up you, but this was exactly what I needed.

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Answer by HunterKrech · Mar 04, 2013 at 09:33 PM

Try boolean instead of bool, that should be it.

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