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Question by Stalki · May 19, 2021 at 10:07 AM · scenetimelineidguid

Failed to unpersist: MonoBehaviour ID FileID. Multi-scenes & Timeline.

Hello,

I have a lot of "Failed to unpersist" errors when I run my project in PlayMode.
In my project, I have several loaded scenes that have references to a Timeline.

Here is my structure :

[SCENE : Main scene]
- Main Timeline

[Additive Scene 1]
- Gameobject A
- Gameobject B

[Additive Scene 2]
- Gameobject C

The Main Timeline is composed of multiple timelines and has references to gameObject A, B and C (mostly Animation Tracks).
Also, timelines has a "TimelineMultiSceneSupport" script attached and gameobjects that are in additive scenes have a TimelineID script attached.

In Editor, it works perfectly, but when I press Play, i got 999+ errors like on the screenshot below, and then, all my gameObjects are destroyed. When I unload and reload the additives scenes, they reappear

alt text


My version of Unity is 2020.3.2f1.

I hope someone can help me to fix this..
Have a good day.

failedtounpersist.png (67.1 kB)
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Answer by DavidGeoffroy · May 19, 2021 at 11:12 AM

Update to a more recent 2020.3 patch.

This is very similar to a big that was fixed on 2020.3.

You can also try closing the Animation window before going to play mode.

If neither of these work, then please file a bug report with the unity bug reporter.

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Answer by Stalki · May 20, 2021 at 12:09 PM

Thank you for your response.

My version of Unity is 2020.3.2f1. I'll try on a higher version. I have no Animation window opened because animations are references to .fbx files.. I guess i'll file a bug report then.

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avatar image Stalki · May 25, 2021 at 02:22 PM 0
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Still exact same probleme :(

avatar image DavidGeoffroy Stalki · May 25, 2021 at 02:23 PM 0
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Have you filed a bug report?

When you have, please reply with the bug number, and I'll be happy to look at it.

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Answer by Jakub_Machowski · Aug 02, 2021 at 05:28 PM

Any Update about that bug . We noticed it on 2019.4.29

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