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Question by stuartmcroberts · Jan 03, 2019 at 05:35 AM · iphoneipad

Calling Objective C function

Trying to call a custom Objective C function form C#.

The function is defined as:

 #import <Foundation/Foundation.h>
 //#import "BraintreeCore.h"
 
 
 
 #import <BraintreeCore.h>
 #import <BraintreeDropIn.h>
 
 
 @interface BrainTreeHandler : UIViewController
 #ifdef _cplusplus
 extern "C"{
     -(void)ShowDropIn:(const char *)clientTokenOrTokenizationKey;
 }
 #endif
 
 
 @end
 
 @implementation BrainTreeHandler
 
 #ifdef __cplusplus
 extern "C"
 {
 
 
 -(void)ShowDropIn:(const char *)clientTokenOrTokenizationKey{
     BTDropInRequest *request = [[BTDropInRequest alloc] init];
     BTDropInController *dropIn = [[BTDropInController alloc] initWithAuthorization:clientTokenOrTokenizationKey request:request handler:^(BTDropInController * _Nonnull controller, BTDropInResult * _Nullable result, NSError * _Nullable error) {
         
         if (error != nil) {
             NSLog(@"ERROR");
         } else if (result.cancelled) {
             NSLog(@"CANCELLED");
         } else {
             // Use the BTDropInResult properties to update your UI
             // result.paymentOptionType
             // result.paymentMethod
             // result.paymentIcon
             // result.paymentDescription
         }
     }];
     [self presentViewController:dropIn animated:YES completion:nil];
     
 }
 #endif
 
 @end

And the C# code to call it looks like this:

  [DllImport("__Internal")]
         private static extern void ShowDropIn(string s);
     
     void ShowBrainTree(){
     //clientToke is a string
       ShowDropIn(clientToken);
     }

Whenever i try to build in Xcode it says that _ShowDropIn is undefined?

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