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How to test with iPad 4.2 Simulator?
Apparently there is an issue with SDK 4.3 apps not working on my machine LLVM ERROR: Cannot yet select: error, so I'm trying to test out my app using SDK4.2. In the player settings I select:
SDK Version: iOS
Simulator 4.2 Target iOS Version: 4.2
But then I get build errors in XCode, 8 of them like:
Undefined symbols for architecture i386:
"OBJCCLASS___$_AVCaptureSession", referenced from: objc-class-ref in libiPhone-lib.a(VideoTexture.o)
All about _AVCapture stuff. I don't use anything to do with that in my project. How do I build my project without Unity including those things, or how to I get it to build otherwise?
Just FYI, the AVFoundation.framework is included in the Unity-iPhone project in XCode.
I've never managed to get Unity to compile properly to the simulator. I managed to get it half-working by forcing it to include certain defines which it sets the project specifically to not include when compiling to the simulator. I do wish they would get it working, though, as it takes forever to compile it onto a device...
Answer by Curyous · Apr 04, 2012 at 10:01 AM
I gave up and am now just using a device to test.