- Home /
Build error, unityStreamingAssets gardle.
Hi, i cant build the game. First i got this error at exporting: mainTemplate.gradle file is using the old aaptOptions noCompress property definition which does not include types defined by unityStreamingAssets constant.
I solved this issue by changing in the mainTemplate.gradle file from this:
aaptOptions { noCompress = ['.unity3d', '.ress', '.resource', '.obb'STREAMING_ASSETS] }
to this: aaptOptions { noCompress = ['.ress', '.resource', '.obb'] + unityStreamingAssets.tokenize(', ') ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!.scc:.:!CVS:!thumbs.db:!picasa.ini:!*~" }
The problem gone but i got other errors end of my build.
First Error:
WARNING: The option 'android.enableR8' is deprecated and should not be used anymore. It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8. Second Error: FAILURE: Build failed with an exception. Where: Build file 'C:\Users\user\Documents\MyGame\Temp\gradleOut\launcher\build.gradle' line: 30 What went wrong: A problem occurred evaluating project ':launcher'.Configure project :launcher
Could not get unknown property 'unityStreamingAssets' for object of type com.android.build.gradle.internal.dsl.AaptOptions.
Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
Cant rid of these error .
I use Unity 2020.2.4f1 . Have you ever faced with this issue? Can you help me?
Answer by Oliversgame · Feb 26, 2021 at 05:55 PM
Solved! I just simply downgraded to unity 2019.4 and the error gone.
Answer by aSayinAzerion · Aug 23, 2021 at 09:14 AM
You can change your aaptOptions as noCompress = ['.ress', '.resource', '.obb', '.bundle'] + unityStreamingAssets.tokenize(', ') ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!.scc:.:!CVS:!thumbs.db:!picasa.ini:!*~"
and add to gradle properties ( click it on the player settings if its not on) then add to the end of file after ADDITIONAL_PROPERTIES
unityStreamingAssets=.unity3d*STREAMING_ASSETS*, google-services-desktop.json, google-services.json, GoogleService-Info.plist
Your answer
Follow this Question
Related Questions
How to add files in Unity Cloud that are not part of the Git repository? 0 Answers
Unity 5.3.5 3D/XCode8 Google cardboard build problem 0 Answers
Why can't I build Web Player in Unity while I have no problems with building standalone versions? 2 Answers
Google Play Games Integration issue - CommandInvokationFailure: Failed to re-package resources. 0 Answers
Gradle build failed. 0 Answers