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Question by Admiral_Baggins · Nov 21, 2018 at 08:35 PM · 2dtilemaptiles

Tile palette not functioning properly

So, I've already created two images I want to use as tiles in my game. I have imported the images and placed them in a palette. Now when I try to paint them into my game, they don't show up. Here's an image of what the palette looks like:![alt text][1] My best guess is that the problem pertains to the active tilemap setting, but when I try to click on it nothing happens. In conclusion, I need to know how to paint these images into my game. Thanks for the help. [1]: /storage/temp/128148-tilepalette.png

tilepalette.png (37.7 kB)
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Answer by Nahtie · Jan 13, 2020 at 08:00 PM

And you created a tilemap in the Hierarchy category? I also had the same problem but if you didn't do it then try it. Category Hierarchy >> Right Mouse Click >> 2d object >> Tilemap. It works for me. I hope I helped.

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Answer by aardappel156 · Nov 23, 2018 at 10:53 PM

have you set the sprite in your asset folder to tile?

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avatar image IzzranMazlin · Oct 19, 2019 at 02:53 PM 0
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I also have the problem, i made a tile and added my sprite in it. After all that, i placed the tile in palette and i tried to Paint but nothing happened.

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