- Home /
Banner Ads not Working in Build
I recently implemented banner and interstitial ads in my game. The interstitial ads are working in both the editor and the build, but the banner ads are only showing in the editor. Even in test mode, the banner ads will not show in the build. Is there a known fix for this? I used Logcat to find the error:
2021/12/08 08:13:44.880 25489 25510 Error Unity java.lang.NoSuchMethodError: no static method with name='loadBanner' signature='(Lcom.unity3d.player.UnityPlayerActivity;)V' in class Lcom.unity3d.services.banners.UnityBanners;
Answer by JeffreyL3002 · Dec 08, 2021 at 02:33 PM
Update: I realized that the default code did not change the variable _adUnitID. I added code to set it, but am still not seeing banner ads in the build. The error I'm receiving in the log now is:
2021/12/08 09:32:28.650 1937 2267 Error UnityAds com.unity3d.services.core.api.Sdk.logError() (line:73) :: Show invocation failed: Placement not ready
Your answer
Follow this Question
Related Questions
I cant Hide Admob Banner 0 Answers
Admob banner not showing up? 2 Answers
No Banner Ads 0 Answers
Adjusting banner ad size 0 Answers
is there an advantage of creating multiple Ad units/ Placement of same type in Unity, Admob etc? 1 Answer