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About Placement state of Unity ads
The reward video of Unity Ads is displayed in the actual debug. At first, the advertisement was displayed, but suddenly it could not be displayed on some devices. Whenever I get a PlacementState with the Advertisement.GetPlacementState function, NoFill is returned. The device that can no longer display ads is iPhone 12 mini (iOS 14.3). Ads will be displayed on other devices (ipod, Android) without any problem. What's wrong?
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